cmt.blender.v2_80.v1

cmt.blender.v2_80.v1.add_objects

cmt.blender.v2_80.v1.add_objects.add_block(ent, time=None)

Add a block to collection. :return Created object.

Return type

bpy.types.Object

cmt.blender.v2_80.v1.add_objects.add_camera(position, look_at, preview_cam_set)
Return type

bpy.types.Object

cmt.blender.v2_80.v1.add_objects.add_dummy(ent)
Return type

bpy.types.Object

cmt.blender.v2_80.v1.add_objects.add_player_start(ent)
cmt.blender.v2_80.v1.add_objects.add_sphere(ent)
Return type

bpy.types.Object

cmt.blender.v2_80.v1.add_objects.add_sun(angle, rotation_z)
Return type

bpy.types.Object

cmt.blender.v2_80.v1.add_objects.get_color(typ)

Get the color of a specific block.

Return type

Tuple[float, float, float, float]

cmt.blender.v2_80.v1.codec

cmt.blender.v2_80.v1.codec.decode(cmap)